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Welcome to Critical Encounters, a podcast about Marvel Champions, a Living Card Game by Fantasy Flight Games. Here we take a good look at that most critical piece of the game, the Encounter Sets. We’ll discuss those poorly understood characters, unfairly labeled Villains, and their various plans to shape humanity and benefit the planet, as well as those so-called heroes intent on thwarting them.

Feb 11, 2020

Critical Encounters will focus on taking a look at encounter cards and sets all from the villain's perspective. That means we are going to attempt to focus in on those 'bad guy cards' as if we were the villains. Its a focused look on that other half of the game. We hope to keep our episodes under 30 minutes, cleverly formatted to fit the average commute time.

In this episode we take a look at the Legions of Hydra Encounter Set:


Critical Encounters Homebrew Rules: 

1. Always include the Expert Encounter set.

2. All Standard Encounter cards have at least one Boost Icon even if they don't have a printed Boost Icon.

3. The Guard  keyword now reads: "While this minion is engaged with you, you cannot attack the villain or Elite minions."

4. Shadow of the Past cannot be canceled.


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